16 skills, one install
Browse Roblox guidance backed by 59 citations from Roblox's own documentation, plus 5 from Rojo's. Every one carries the date it was checked, 2026-06-17 through 2026-07-20.
Core
Foundational Roblox development skills every agent should start with.
Gameplay
Skills for building characters, physics, AI, world mechanics, and moving players between places.
Presentation
Skills for user interfaces, animation, visual effects, audio, and polish.
Systems
Skills for data persistence, monetization, external automation, and live ops.
Quality
Skills for testing, debugging, and profiling experiences.
Agent Workflows
Skills for filesystem workflows (Rojo) and connecting AI agents directly to Roblox Studio.
Three steps, then forget it exists
There is no config file, no prompt to maintain, and nothing to set up per project.
You run one command
Drops all 16 skills into your agent. Takes a few seconds.
It picks what it needs
Ask for a save system and it loads the datastore skill, not all 16.
- roblox-datastoresloaded
- roblox-networking
- roblox-physics
- roblox-animation
You get current API guidance
A current animation pattern, with the Roblox documentation that supports the migration. Read the source.
-- Humanoid:LoadAnimation is deprecated. Use Animator:LoadAnimation. local animator = humanoid:FindFirstChildOfClass("Animator") local track = animator:LoadAnimation(anim) track:Play()